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Gemini 4 Carbon is finally out

The paid Gemini API is live at $2/$10 introductory pricing, while the app rollout starts on Ultra. Carbon High posts 60.4% on CursorBench 4.0.

Our Carbon release alert on 10 November.Source: Our release postCredit: LuminaBench
Lumina’s release alert naming Gemini 4 carbon under Google AI.
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Gemini 4 Carbon is finally out. We picked up the release this afternoon, and Google now lists gemini-4-carbon as generally available on the paid Gemini API. After this morning’s billing entries, this is the bit I’ve been waiting for: an actual released model we can put through our prompts. 1 2

The app rollout is starting with Ultra subscribers, as we shared in our launch-day check. That restriction is separate from the developer route: the API has its own paid tier, and Google links straight to Carbon in AI Studio. It isn’t available on the API’s Free tier. 3 4

The introductory price is $2 in, $10 out

Google’s current price table confirms $2 per million input tokens and $10 per million output tokens through 30 November. Thinking tokens are included in the output charge. From 1 December, those rates rise to $4 and $20. Cached input is $0.10 during the introductory period, then $0.20. 4

That clears up the prices in our earlier billing report. The $4/$20 catalogue entries were the standard rates, while the launch offer is lower. Carbon supports Low, Medium and High thinking, with a unified 1,048,576-token context limit. Normal synchronous output is capped at 65,536 tokens; the separate long-decode route can go up to one million. 5

Carbon High starts at 60.4% on CursorBench

There are already three new results on the official CursorBench 4.0 board. Carbon High is at 60.4%, Medium at 60.1% and Low at 58.6%. Fable 5.2 Max is at 60.0%, with Opus 5.5 Max at 57.8%. The tiny gap between Carbon High and Fable Max isn’t enough to call a decisive winner, but it’s a strong first result. 6

CursorBench 4.0 · 10 November · best observed variant per model. Original percentages are retained in the source records; these bars use the existing Lumina conversion.Credit: LuminaBenchExplore CursorBench results ↗
CursorBench 4.0 converted with Lumina’s existing fixed score conversion: Carbon High leads the retained 10 November results.
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Carbon’s published CursorBench 4.0 results · 10 November
EffortScoreUSD/taskOutput tokens/taskSteps/task
High60.4%$9.2239,96071
Medium60.1%$8.4937,06767
Low58.6%$11.8942,663124
Source: Official CursorBench leaderboard

The cost comparison is interesting too. Carbon High is listed at $9.22 per task, against $32.79 for Fable Max. Medium is a little cheaper again at $8.49. Low costs more than either in this particular evaluation, so lower effort doesn’t automatically give you the cheapest completed task. These are Cursor’s API-equivalent task costs, rather than subscription prices.

Published CursorBench task costs and observed scores only. The Low, Medium and High points retain their original measurements.Credit: LuminaBenchExplore CursorBench results ↗
Observed CursorBench Lumina scores against publisher-reported average API-equivalent task costs, including Carbon High, Medium and Low.
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The source chart above is the firmer comparison for now. We don’t yet have a matching Carbon result in the pinned Terminal-Bench 4.0 cohort, so no combined Coding result for Carbon is fully observed.

A couple of our earlier Carbon demos

We’ve had some good early Carbon outputs in Arena. The helicopter is a nice place to start: it builds the scene around an engineering-style interface, with the aircraft easy to inspect. These clips predate today’s API release, so I’m keeping them separate from the scored results we’ll get from the public model. 7

A Gemini 4 Carbon helicopter model with engineering controls.

The seaplane is the other one I’d open. It has an ocean, islands and driving controls, and gives a much better impression in motion than a still does.

A Gemini 4 Carbon seaplane scene with ocean and islands.

Now we can try the released version on the same creation prompts as Fable 5.2. We haven’t scored public-API Voxel, 3D or GameDev runs for Carbon yet. Those results will follow once the runs are finished.

Sources & references

  1. Google: Gemini API release notes, 10 November ↗

    The official changelog marks gemini-4-carbon generally available on the paid API on 10 November 2026.

  2. Lumina: Carbon is now out ↗

    10 November, 15:34 UTC. Our release finding and original alert.

  3. Lumina: initial Ultra access ↗

    10 November. Our launch-day app access report; the paid API is a separate access route.

  4. Google: Gemini 4 Carbon API pricing ↗

    Checked 10 November. Introductory rates through 30 November, standard rates from 1 December, no Free tier and implicit caching only.

  5. Google: Gemini 4 Carbon model documentation ↗

    Stable model code, Low/Medium/High thinking settings, unified context and default/long-decode output limits.

  6. Cursor: CursorBench 4.0 ↗

    10 November snapshot: High 60.4%, Medium 60.1%, Low 58.6%. Exact published task costs, output-token figures and steps are retained. Small score gaps are subject to evaluation variance.

  7. Our early Carbon demos ↗

    Earlier individual Arena clips. They are not identity-matched scored runs of today’s released API model.